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CSS3 media queries

CSS is improving with the introduction of CSS3.

Contrary to the previous version, CSS3 supports selections that are very advanced, offering capabilities close to what you could write in JavaScript.

Today I wanted to talk about the Media Queries because that can be used to very much optimize the list of links used to load your CSS data.

In HTML, you can use a <link ...> to add a CSS file to your page.

<link rel="stylesheet" type="text/css" href="style.css" />

In this case, the file style.css will always be loaded, whatever the media being used.

Protected Node Password Form

Protected Node Password Form

Protected Node Password FormOnce a node is protected, users who cannot bypass the password are sent to the password form (see image on the side.)

The password form is very simple. It includes one field for users to enter the node password and an OK button.

When the browser of the user sent us a referrer, then the Protected node module adds a Cancel link back to that referrer. Using the global settings, you can force a Cancel link to always be there. When no referrer is available, the Cancel link will send your users to your home page.

The title, information, description and title over the

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Discuss This! module Known Issues

The module works and is secure, however, there are problems difficult to circumvent. The following lists them. If you can help fixing some them, you'll be more than welcome!

Reordering the Comments on your Node

It is possible to reorder the node fields using the CCK module. If the Discuss This! comments do not appear exactly where you'd expect them to be, try using the the CCK module:

  1. Download the CCK module
  2. Install the CCK module
  3. Go to Administer » Content management » Content types
  4. Click on Manage content fields next to the node type you are ...

Coming back at the right place when adding/editing/deleting Comments

It is now possible (See #418004: Comments included --> Back after reply) to have Drupal send you back to the page that inserts the node instead of the inserted node. Say you create node A and B. You include node A inside node B. You are looking at node B now. You decide to add a comment on node A (that you see from within node B.) Click on the Add new comment link, write the comment and click Save. At that point, you probably want to come back to node B instead of node A.

This feature is only necessary if you have the links at the bottom of the node and allow comments to show up.

The ...

Sprite Properties

The following is the list of currently accepted properties or fields for the Get Property and the Set Property actions. Note that the properties can be specified with either an integer (type 7, requires V5.0+) or a single precision floating point (type 1, V4.0 compatible). And since strings are automatically transformed in a value when required, one can use a string to represent the property number (type 0).

Get Property

SWF Action
Action Category: 
Properties
Action Details: 
0
Action Identifier: 
34
Action Structure: 
<n.a.>
Action Length: 
0 byte(s)
Action Stack: 
pop 1 (n), pop 1 (s), push 1 (a)
Action Operation: 
n1 := pop();
s2 := pop();
r := s2[n1];
push(r);
Action Flash Version: 
4

Query the property n1 of the object named s2 (a field in a structure if you wish), and push the result on the stack. Note that since version 5, it is preferable to use Get Member or Call Method when a corresponding variable or function member is available on the object.

The following is the list of currently accepted properties or fields for the Get Property and the Set Property actions. Note that the properties can be specified with either an integer (type 7, requires V5.0+) or a single precision floating point (type 1, V4.0 compatible). And since strings are automatically transformed in a value when required, one can use a string to represent the property number (type 0). It works with a double value, I even tested a Boolean and null and it works. Obviously it isn't a good idea to use these. The default should be a single precision float. Please, see the Push Data action for more information about data types.

WARNING: Adobe is trying to phase out this functionality. It is very likely not working in ABC code and it is not necessary since objects have member functions that can be used for the exact same purpose and it is a lot cleaner to use those instead.

 

Float Decimal Name Comments Version
0x00000000 0 x x position in pixels (not TWIPs!) 4
0x3F800000 1 y y position in pixels (not TWIPs!) 4
0x40000000 2 x scale horizontal scaling factor in percent (50 — NOT 0.5 — represents half the normal size!!!) 4
0x40400000 3 y scale vertical scaling factor in percent (50 — NOT 0.5 — represents half the normal size!!!) 4
0x40800000 4 current frame the very frame being played; one can query the root current frame using an empty string ("") as the name of the object; note that the first current frame is number 1 and the last is equal to the total number of frames; on the other hand, the Goto instruction expects a frame number from 0 to the number of frames - 1 4
0x40A00000 5 number of frames total number of frames in movie/sprite/thread 4
0x40C00000 6 alpha alpha value in percent (50 — NOT 0.5 — means half transparent) 4
0x40E00000 7 visibility whether the object is visible 4
0x41000000 8 width maximum width of the object (scales the object to that width) 4
0x41100000 9 height maximum height of the object (scales the object to that height) 4
0x41200000 10 rotation rotation angle in degrees 4
0x41300000 11 target return the name (full path) of an object; this can be viewed as a reference to that object 4
0x41400000 12 frames loaded number of frames already loaded 4
0x41500000 13 name name of the object 4
0x41600000 14 drop target object over which this object was last dropped 4
0x41700000 15 url URL linked to that object 4
0x41800000 16 high quality whether we are in high quality mode 4
0x41880000 17 show focus rectangle whether the focus rectangle is visible 4
0x41900000 18 sound buffer time position (or pointer) in the sound buffer; useful to synchronize the graphics to the music 4
0x41980000 19 quality what the quality is (0 - Low, 1 - Medium or 2 - High) 5
0x41A00000 20 x mouse current horizontal position of the mouse pointer within the Flash window 5
0x41A80000 21 y mouse current vertical position of the mouse pointer within the Flash window 5
0x46800000 16384 clone this flag has to do with the depth of sprites being duplicated 4

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PostgreSQL and Drupal conflict

We have been running Drupal for some time now and we have noticed that it generates a very large amount of warnings in our log files.

The warning is in link with improperly formatted strings. PostgreSQL tries to follow the SQL specification to the letter and that means you cannot use the backslash character to escape special character sequences (such as \n for a newline character.)

I knew that in most cases the error was generated because of the function saving a full page or some other content in the cache. In that case, the system includes the characters: \012 and \015 (\n and \r.) That ...

PHP eFax FAQ

PHP eFax is very popular and generates many questions from our customers and potential customers. We try to answer those questions on our website for a quick read from our users. You can always ask us additional questions by contacting us directly or by posting a comment on the FAQ page.